4.2.4 Script clockd

Utilisation : Les liens ne sont pas apparents. Pour obtenir des informations sur un mot clé, cliquez-le dans le script !

Le fichier d'initialisation :

; Persistence Of Vision raytracer version 3.5 sample file.

Antialias = Off

Antialias_Threshold = 0.1
Antialias_Depth = 2
Input_File_Name = clockd.pov

Initial_Frame = 1
Final_Frame = 60
Initial_Clock = 0
Final_Clock = 1

Cyclic_Animation = on
Pause_when_Done = off

Le script :

// Persistence Of Vision Ray Tracer POV-Ray 3.5 sample Scene
// by Chris Young
// CLOCKD.POV demonstrates basic use of the clock_delta identifier.
// Run this scene with various start & end clock values or frames.

#include "colors.inc"

light_source {<100, 1000,-1000>, White}

camera {location <0, 1,-16> direction 2*z look_at <0, 1, 0>}

union {
	cylinder {0, z, 2 pigment {radial color_map {[0.5 Green][0.5 Cyan]} frequency 12 rotate x*90}}
	cone {0, 0.25, y*2, 0 pigment {Blue} rotate -z*clock*360}
	translate y*3
}

text {ttf "timrom.ttf" concat("clock_delta=", str(clock_delta, 8, 4)), 0.1, 0
	pigment {Red}
	translate -5*x
}

union {
	plane {y,-2} plane {-z,-10} plane {x,-10}
	pigment {checker Cyan, Yellow}
}

Et voici ce que nous obtenons :

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