Utilisation : Les liens ne sont pas apparents. Pour obtenir des informations sur un mot clé, cliquez-le dans le script !
Le fichier d'initialisation :
; Persistence Of Vision raytracer version 3.5 sample file.
Radiosity = On
Antialias = Off
Antialias_Threshold = 0.2
Antialias_Depth = 3
Test_Abort_Count = 100
Input_File_Name = raddem.pov
Initial_Frame = 1
Final_Frame = 30
Initial_Clock = 0
Final_Clock = 1
Cyclic_Animation = on
Pause_when_Done = off
Le script :
// Persistence Of Vision raytracer version 3.5 sample file. // File by Dan Farmer // Radiosity demonstration // updated to 3.5 radiosity by Christoph Hormann global_settings {assumed_gamma 2.2} #include "colors.inc" #include "textures.inc" #include "rad_def.inc" global_settings { radiosity { Rad_Settings(Radiosity_Default, off, off) // Rad_Settings(Radiosity_Debug, off, off) // Rad_Settings(Radiosity_Fast, off, off) // Rad_Settings(Radiosity_Normal, off, off) // Rad_Settings(Radiosity_2Bounce, off, off) // Rad_Settings(Radiosity_Final, off, off) // Rad_Settings(Radiosity_OutdoorLQ, off, off) // Rad_Settings(Radiosity_OutdoorHQ, off, off) // Rad_Settings(Radiosity_OutdoorLight, off, off) // Rad_Settings(Radiosity_IndoorLQ, off, off) // Rad_Settings(Radiosity_IndoorHQ, off, off) } } camera { location <-1.5, 2,-29.9> direction z * 1.75 up y right x * 1.3333 look_at <0.5,-1.0, 0.0> } #declare Dist = 15; // #declare L = 0.65; // #declare L = 0.35; #declare L = 0.45; light_source {<0, 9.5, 0> color rgb L fade_distance Dist fade_power 2 shadowless } light_source {<-5, 7.5, 10> color rgb L fade_distance Dist fade_power 2 shadowless } //#declare Ambient = 0.35; #declare Ambient = 0.0; box {-1, 1 scale <10, 10, 30> pigment {White} finish {ambient Ambient} inverse } box {-1, 1 scale <9, 8, 0.2> pigment { gradient z color_map { [0.0 color Red] [0.5 color Red] [0.5 color Blue] [1.0 color Blue] } translate -z*0.5 } finish {ambient Ambient} rotate y*90 rotate y*(clock*360) translate z*10 }
Et voici ce que nous obtenons avec le type Default en L = 0.45, le type Default en L = 0.45 et Ambient 0.35, le type Default en L = 0.35, le type Default en L = 0.65, le type Debug, le type Fast, le type 2Bounce, le type Normal, le type Final, le type OutdoorLQ, le type OutdoorHQ, le type OutdoorLight, le type IndoorLQ et le type IndoorHQ.