4.4.17 Script shapes2

Utilisation : Les liens ne sont pas apparents. Pour obtenir des informations sur un mot clé, cliquez-le dans le script !

// Persistence Of Vision raytracer version 3.5 sample file.
// By Chris Young
// This image contains an example of every shape from SHAPES2.INC

#version 3.1;
global_settings {assumed_gamma 2.2}

#include "colors.inc"
#include "shapes.inc"
#include "shapes2.inc"

camera {
	location <10, 10,-20>
	direction <0, 0, 1.5>
	up <0, 1, 0>
	right <4/3, 0, 0>
	look_at <2, 0, 0>
}

light_source {<0, 1000,-1000> color LightGray}
light_source {<150, 100,-100> color LightGray}

#declare Col1 = -9;
#declare Col2 = -3;
#declare Col3 = 3;
#declare Col4 = 8;

#declare Row1 = 6;
#declare Row2 = 0;
#declare Row3 = -6;

object {
	Tetrahedron
	pigment {Red}
	translate <Col1, 2, Row1>
}

object {
	Octahedron
	pigment {Green}
	translate <Col2, 1.8, Row1>
}

object {
	Dodecahedron
	pigment {Blue}
	translate <Col3, 1.3, Row1>
}

object {
	Icosahedron
	pigment {Magenta}
	translate <Col4, 1.3, Row1>
}

object {
	HalfCone_Y
	pigment {Yellow}
	translate <Col1, 1.5, Row2>
}

object {
	Hexagon
	pigment {Cyan}
	translate <Col2, 1.5, Row2>
}

object {
	Rhomboid
	pigment {Tan}
	translate <Col3, 1.5, Row2>
}

object {
	Pyramid
	pigment {Orange}
	translate <Col4, 1.5, Row2>
}

object {
	Square_X
	pigment {NeonPink}
	translate <Col2, 1, Row3>
}

object {
	Square_Y
	pigment {Scarlet}
	translate <Col3, 1, Row3>
}

object {
	Square_Z
	pigment {NeonBlue}
	translate <Col4, 1, Row3>
}

object {
	plane {y, 0}
	pigment {White}
}

Et voici ce que nous obtenons (cliquez les objets pour obtenir le script en popup) :

Square_Z Square_Y Square_X Pyramid Rhomboid Hexagon HalfCone_Y Icosahedron Dodecahedron Tetrahedron Octahedron
Retour Retour