Utilisation : Les liens ne sont pas apparents. Pour obtenir des informations sur un mot clé, cliquez-le dans le script !
// Persistence of Vision Raytracer Version 3.5 Scene Description File // File: image_size.pov // Author: Fabien Mosen // Description: // This file demonstrates the "image_width" and "image_height" functions. #include "colors.inc" camera {location <0, 2,-10> direction z*1.5 look_at <0, 2, 0>} #declare TotalPixels = image_width * image_height; #declare PixString = str(TotalPixels, 3, 0) union { text {ttf "cyrvetic.ttf", "this image", .1, 0 translate y*3} text {ttf "cyrvetic.ttf", "contains exactly", .1, 0 translate y*2} text {ttf "cyrvetic.ttf", PixString, .1, 0 translate y*1 pigment {White}} text {ttf "cyrvetic.ttf", "pixels", .1, 0 translate y*0} text {ttf "cyrvetic.ttf", "(unless you messed with it :-)", .1, 0 scale .5 translate y*-1} pigment {SteelBlue} translate x*-3 } plane {z, .1 hollow on pigment {spiral1 15 color_map {[0 Red*.3][1 Red*.2]} sine_wave warp {turbulence .1}}} light_source {<4, 5,-30> White*2}
Et voici ce que nous obtenons :
