Utilisation : Les liens ne sont pas apparents. Pour obtenir des informations sur un mot clé, cliquez-le dans le script !
// Persistence Of Vision raytracer version 3.5 sample file. // Demo showing several torii ... Dieter Bayer, June 1994 global_settings { assumed_gamma 2.2 max_trace_level 5 } #include "colors.inc" #include "textures.inc" camera { location <0, 80,-200> right <4/3, 0, 0> up <0, 1, 0> sky <0, 1, 0> direction <0, 0, 1.8> look_at <0, 15, 0> } light_source {<50, 200,-100> color Gray70} light_source {<-20, 40,-20> color Gray70} light_source {<100, 80,-200> color Gray70} background {color MidnightBlue} plane {y, 0 pigment { checker color Blue color Green scale 20 } finish { ambient 0.2 diffuse 0.8 } } plane {z, 250 hollow on pigment {color White} finish { ambient 0 diffuse 0.1 specular 1 roughness 0.00001 reflection 0.8 } } #declare Torus1 = torus {10, 1.5 rotate 90*x} #declare Torus2 = torus {15, 5} #declare Torus3 = torus {10, 3 rotate 90*x} #declare Ring = union { object {Torus1 translate 35*x rotate 0*y} object {Torus1 translate 35*x rotate 15*y} object {Torus1 translate 35*x rotate 30*y} object {Torus1 translate 35*x rotate 45*y} object {Torus1 translate 35*x rotate 60*y} object {Torus1 translate 35*x rotate 75*y} object {Torus1 translate 35*x rotate 90*y} object {Torus1 translate 35*x rotate 105*y} object {Torus1 translate 35*x rotate 120*y} object {Torus1 translate 35*x rotate 135*y} object {Torus1 translate 35*x rotate 150*y} object {Torus1 translate 35*x rotate 165*y} object {Torus1 translate 35*x rotate 180*y} object {Torus1 translate 35*x rotate 195*y} object {Torus1 translate 35*x rotate 210*y} object {Torus1 translate 35*x rotate 225*y} object {Torus1 translate 35*x rotate 240*y} object {Torus1 translate 35*x rotate 255*y} object {Torus1 translate 35*x rotate 270*y} object {Torus1 translate 35*x rotate 285*y} object {Torus1 translate 35*x rotate 300*y} object {Torus1 translate 35*x rotate 315*y} object {Torus1 translate 35*x rotate 330*y} object {Torus1 translate 35*x rotate 345*y} } #declare Stack = union { object {Torus2 translate 0*y scale <0.5, 1, 0.5>} object {Torus2 translate 5*y scale <0.5, 1, 0.5>} object {Torus2 translate 10*y scale <0.5, 1, 0.5>} object {Torus2 translate 15*y scale <1, 1, 0.5>} object {Torus2 translate 20*y scale <1, 1, 0.75>} object {Torus2 translate 25*y scale <1, 1, 1>} object {Torus2 translate 30*y scale <0.75, 1, 1>} object {Torus2 translate 35*y scale <0.5, 1, 1>} } #declare Queue = union { object {Torus3 translate 200*z} object {Torus3 translate 180*z} object {Torus3 translate 160*z} object {Torus3 translate 140*z} object {Torus3 translate 120*z} object {Torus3 translate 100*z} object {Torus3 translate 80*z} object {Torus3 translate 60*z} object {Torus3 translate 40*z} object {Torus3 translate 20*z} object {Torus3 translate 0*z} object {Torus3 translate -20*z} object {Torus3 translate -40*z} object {Torus3 translate -60*z} object {Torus3 translate -80*z} object {Torus3 translate -100*z} object {Torus3 translate -120*z} object {Torus3 translate -140*z} object {Torus3 translate -160*z} object {Torus3 translate -180*z} object {Torus3 translate -200*z} object {Torus3 translate -220*z} object {Torus3 translate -240*z} object {Torus3 translate -260*z} object {Torus3 translate -280*z} object {Torus3 translate -300*z} object {Torus3 translate -320*z} object {Torus3 translate -340*z} object {Torus3 translate -360*z} object {Torus3 translate -380*z} object {Torus3 translate -400*z} object {Torus3 translate -420*z} object {Torus3 translate -440*z} object {Torus3 translate -460*z} object {Torus3 translate -480*z} object {Torus3 translate -500*z} object {Torus3 translate -520*z} object {Torus3 translate -540*z} object {Torus3 translate -560*z} object {Torus3 translate -580*z} object {Torus3 translate -600*z} } object { Queue texture {Copper_Metal} rotate -20*y translate <40, 15, 40> } object { Stack texture {pigment {White_Marble} scale <2, 2, 2>} translate <-70, 5, 80> } object { Ring pigment {color Red} finish { ambient 0.1 diffuse 0.6 phong 0.6 phong_size 7 } translate <-20, 15,-20> } torus {35, 5 translate <-20, 15,-20> pigment {color Green} finish { ambient 0.1 diffuse 0.6 phong 0.6 phong_size 7 } }
Et voici ce que nous obtenons :
